Japanese
Star Trek Game (Scheme Version)
70's old game
'Star Trek'.
Further information is found
here, Pete Turnbull's WebPage .
I have rewritten a StarTrek game in Scheme Language(a diarect of Lisp).
I have tested only MIT/GNU Scheme.
You can play under Windows, BSD, MacOSX, Linux etc..., Be independent from OS!!!
You may install following one, and play.
To start StarTrek, in Scheme Prompt:
(load "trek.scm")
(trek)
Revision histry
Latest version(Ver. 1.2.4; 2007/FEB/24)
Phaser bug fixed(Ver. 1.2.1; 2007/JAN/30)
numerical number display improved(Ver. 1.1; 2007/JAN/03)
First release(Ver. 1.0; 2007/JAN/01)
Star Trek Reference manual
Navigation reference
Coordinates System
displayed (X,Y) means
- X: vertical
- Y: horizontal
Example:
Enterprise is at (5,0) below figure
Direction specification (Warp/Torpedo)
*You can specify with
real number (ex. floating point).
Command reference
Commands
- W: WARP
- S: FOR SHORT RANGE SENSOR SCAN
- L: FOR LONG RANGE SENSOR SCAN
- P: TO FIRE PHASERS
- T: TO FIRE PHOTON TORPEDOES
- Z: TO RAISE OR LOWER SHIELDS
- R: FOR DAMAGE CONTROL REPORTS
- C: TO CALL ON LIBRARY-COMPUTER
- XXX: TO RESIGN YOUR COMMAND
Library Computer Commands
- G: CUMULATIVE GALTIC RECORD
- S: STATUS REPORT
- T: PHOTON TORPEDO DATA
- B: STARBASE NAV DATA
- N: DIRECTION/DISTANCE CALCULATOR
- Z: GALAXY 'REGION NAME' MAP
TAKEOKA HomePage